// Copyright 2024 - Offen Authors // SPDX-License-Identifier: MPL-2.0 package main import ( "fmt" "os" "path/filepath" "github.com/joho/godotenv" "github.com/offen/docker-volume-backup/internal/errwrap" "github.com/offen/envconfig" ) type configStrategy string const ( configStrategyEnv configStrategy = "env" configStrategyConfd configStrategy = "confd" ) // sourceConfiguration returns a list of config objects using the given // strategy. It should be the single entrypoint for retrieving configuration // for all consumers. func sourceConfiguration(strategy configStrategy) ([]*Config, error) { switch strategy { case configStrategyEnv: c, err := loadConfigFromEnvVars() return []*Config{c}, err case configStrategyConfd: cs, err := loadConfigsFromEnvFiles("/etc/dockervolumebackup/conf.d") if err != nil { if os.IsNotExist(err) { return sourceConfiguration(configStrategyEnv) } return nil, errwrap.Wrap(err, "error loading config files") } return cs, nil default: return nil, errwrap.Wrap(nil, fmt.Sprintf("received unknown config strategy: %v", strategy)) } } // envProxy is a function that mimics os.LookupEnv but can read values from any other source type envProxy func(string) (string, bool) // loadConfig creates a config object using the given lookup function func loadConfig(lookup envProxy) (*Config, error) { envconfig.Lookup = func(key string) (string, bool) { value, okValue := lookup(key) location, okFile := lookup(key + "_FILE") switch { case okValue && !okFile: // only value return value, true case !okValue && okFile: // only file contents, err := os.ReadFile(location) if err != nil { return "", false } return string(contents), true case okValue && okFile: // both return "", false default: // neither, ignore return "", false } } var c = &Config{} if err := envconfig.Process("", c); err != nil { return nil, errwrap.Wrap(err, "failed to process configuration values") } return c, nil } func loadConfigFromEnvVars() (*Config, error) { c, err := loadConfig(os.LookupEnv) if err != nil { return nil, errwrap.Wrap(err, "error loading config from environment") } c.source = "from environment" return c, nil } func loadConfigsFromEnvFiles(directory string) ([]*Config, error) { items, err := os.ReadDir(directory) if err != nil { if os.IsNotExist(err) { return nil, err } return nil, errwrap.Wrap(err, "failed to read files from env directory") } configs := []*Config{} for _, item := range items { if item.IsDir() { continue } p := filepath.Join(directory, item.Name()) f, err := os.ReadFile(p) if err != nil { return nil, errwrap.Wrap(err, fmt.Sprintf("error reading %s", item.Name())) } envFile, err := godotenv.Unmarshal(os.ExpandEnv(string(f))) if err != nil { return nil, errwrap.Wrap(err, fmt.Sprintf("error reading config file %s", p)) } lookup := func(key string) (string, bool) { val, ok := envFile[key] if ok { return val, ok } return os.LookupEnv(key) } c, err := loadConfig(lookup) if err != nil { return nil, errwrap.Wrap(err, fmt.Sprintf("error loading config from file %s", p)) } c.source = item.Name() c.additionalEnvVars = envFile configs = append(configs, c) } return configs, nil }